
tabletop
MTG Foundations monetizes decades-old Magic: The Gathering on-ramps
The free thing was good, but what if it cost money?
tabletop
The free thing was good, but what if it cost money?
tabletop
Hight’s decades of video game experience fits the analog company’s dubious digital aspirations.
actual play
The third episode of Never Stop Blowing Up starts in the middle of an assassination attempt on Jack Manhattan. Oddly appropriate timing.
Lay it on the Table
A story I will be telling until the end of time
community
“Couldn’t you just chill? Did you really have to be like that, all the time?”
actual play
I’m so sorry, this never happens at my home game.
tabletop
Nobody hunts fire-breathing legends for the thrill of reducing numbers.
actual play
Rascal Recaps: Never Stop Blowing Up Episode 2 - “And That’s Whirred Up”
tabletop
Connor Alexander’s first official expansion to the Native-made RPG narrows its genre focus and scope to weave a web of interconnected mysteries.
play list
Games for the gays, the girls, and the gay girls who can’t stop singing H-O-T T-O G-O! during character creation and end up wondering why their tiefling bard is such a hot mess all the time.
community
In a Rascal exclusive, the creators behind the new streaming platform explain their vision for a better digital future
culture
Let’s all politely clap and get on with our lives.
Lay it on the Table
Safety tools aren’t good enough if everyone at the table doesn't have the agency to change the game.
tabletop
Part-TTRPG, part art-book, Night Fable is a surreal escape from the panopticon of modern childhood.
tabletop
Wizards of the Coast is intent on self-mythologizing D&D on its 50th anniversary. Historians aren’t going to let them go unchallenged.
tabletop
Steamforged Games’ involvement in Strangelight Workshop comes with several big asterisks.