In the Punderworld, You Can Pun, But You Can’t Hide

Now crowdfunding on Kickstarter: a new tabletop wordplaying game powered by Dad Jokes

In the Punderworld, You Can Pun, But You Can’t Hide
Punderworld is crowdfunding on Kickstarter Feb 10-24. Make your pledge today!
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Almost anywhere there is the recorded word, there is a dot. It might be an extra period, pen mark, tanween, or stray scratch on a wax tablet, but rest assured, it is there. You won’t find it if you go looking, but you just might catch it out of the corner of your eye, winking back at you. Be careful – this is a doorway, and if you get too lost in a book, too absorbed in a story, you might end up…somewhere else. Two realms, two sides of the same coin, hanging suspended in the unending void of the Lands Unwritten.

Two sides of the same coin. Where will your adventure take you?

The razor-sharp towers of the City of Wit reach skyward, a place of erudite wordplay and boisterous ripostes. However, not all is as it seems, and fowl play may be afoot in the Citadel of Cleverness. Pride goeth before a fall, and even the mightiest might actually be a chicken… 

Far beneath the ivory towers lies the Punderworld, where the difference between "literally" and "figuratively" can be life or death. A place where your wildest dreams can come true, or your deepest nightmares – here, a rose by any other name definitely will not smell as sweet, and being a man of your word means more than anything. It is a treacherous place, and any who lose their way are in for a world of pain and punishment. 

This is the setting at the heart of Punderworld, the new tabletop *wordplaying* game by Linnie Schell, creator of Tabletop Gone Mad and Burning Down the Goat and published by Twice Rolled Tales

Wordplay Wizards and Dad Joke Aficionados, take note.

Players take on the role of denizens of The City of Wit or The Punderworld, or else unsuspecting Travelers pulled into this world by a good book. Between Wit and Punderworld, heated conflict is brewing (and available in to-go cups for Pun Runs), between those who would wish the wild and magical language of these lands to propagate unrestrained, and those who would seek to control it. Using creativity, wit, and bespoke pun-based system mechanics, players come together to face some of the many things wrong in Wit - a journey that may take them into perilous places.

In this world, the pen is absolutely mightier than the sword.

Punderworld contains a substantial field guide of Witizens, Punderdwellers, and all the places they reside, with plenty of Story Starters for GMs to help launch their adventure. 

Meet the fearsome guardian of the Grand Library of Wit: The Bookworm.

Punderworld is crowdfunding on Kickstarter for a limited two-week campaign. Funds raised will go towards the publication of Punderworld’s first print edition, additional art, story starters, and deluxe print additions to the core book. Twice Rolled Tales is also pleased to offer a retailer-only pledge level, available only to FLGS, which includes 5 copies + 1 demo copy of Punderworld at a discounted wholesale price. 

Sharpen your wits and venture forth: Punderworld awaits!

Join the Campaign!