SPINE: Print Copies Now Available

Plus essays on bookplay and reading ttrpgs

SPINE: Print Copies Now Available
Print copies now available
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Asa Donald of Backwards Tabletop recently released a new game called SPINE.

SPINE is a solo TTRPG that looks like a book. In SPINE, you play as a researcher who has inherited this strange book from an estranged relative. You play by reading the book and following the prompts that you find in the endnotes. But you soon discover a catch. You are being absorbed by the book — getting lost in it. The only way to lessen its power is by defacing the text.

Piece together the story without losing yourself in it.

You can now purchase a print copy of SPINE ($9.99 via Mixam):

Print copies now available.

If you'd like, you can help spread the word on Bluesky. QRTs are especially helpful, but anything is appreciated.

The digital & printable booklet version of SPINE remains free through 10/31:

SPINE by Backwards Tabletop
A solo ttrpg about losing yourself in a book

Digital/printable booklet remain free through 10/31


SPINE was also released alongside several essays and several interviews that informed the development of this project. These essays and interviews broadly discuss the role of "reading" in ttrpgs and their medium as a book.

Design Essays

Bookplay in TTRPGs
An essay on how we play with books in ttrpgs
How do we talk about TTRPG Books?
An essay on how we talk about ttrpg books, plus how book design invites bookplay.
A Defense of Reading TTRPGs
An essay on how reading is part of playing ttrpgs (and why that matters)

Design Interviews

Jay Dragon on Bookplay
An interview with Jay Dragon about how ttrpgs play with books
Clayton Notestine on Book Design
An interview with Clayton Notestine about book design and how it can invite play
Liz Little on Games and Ergodic Lit
An interview with Liz Little on Games and Ergodic Literature