The Eternal Grind Café

Announcing new RPG, The Eternal Grind Café: Minimum Wage, Maximum Rage.

The Eternal Grind Café
This is a community submitted press release.

Your hubris has angered the gods, and to teach you a lesson in humility, they have sent you to hell. And hell is a minimum wage job in a tip-based industry.

The Eternal Grind Café is a rules-light roleplaying game, where you play as any character of any level and setting. To win back your soul, and open a portal back to your world, you have to earn enough tips before the health inspector shows up and shuts this place down. And the customers in hell are just awful. And if those customers weren't enough, you're pretty sure the coffee machine is possessed and that there's an alligator in the bath stalls.

Open spread showing the game's character sheet.
The character sheet.

Inspired mechanically by Grant Howitt's Honey Heist, in The Eternal Grind Café you have two stats: Character and Barista. The former represents any powers, abilities, or spells of your character. The latter—well, how correctly you can make a 24 ounce caramel, creme de menthe, white chocolate powder, butterscotch, English toffee, peppermint and white coffee.

The Eternal Grind Café is presented as a 24-page zine, written by Olga Patijn, illustrated by Anna Molla (Hypertellurians, Solemn Scriptures of the Battle Nuns of the Mercyful Sepulcher), with graphic design by yours truly, and published by Mottokrosh Machinations. As well as the rules, the coffee machine, and random events, the zine contains a slew of absolutely horrible customers to throw at our make-shift baristas.

Open spread with an illustration of Java - a devil like figure, and the random events table.
Java, the Jinxer, Prince of the Dark Roast.

Mottokrosh Machinations is a small publisher based in Berlin. Their flagship game is Hypertellurians, a science fantasy RPG in the future of old. They also produce many system neutral adventures, and have a bunch of free content on their blog.