Your Quintessential adventure begins here!

"After resting, the PCs are once again ordered to appear before the governor. Servants escort them to the palace's exquisitely decorated audience chamber, replete with mosaic floors of swirling geometric patterns and alcoves displaying statues of the gods."

Your Quintessential adventure begins here!
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Do you want to experience six system-agnostic adventures including a choose-your-own-adventure in one place? Then visit https://www.drivethrurpg.com/en/product/546596/the-quintessential-curios-zine-1 and take a look at the Quintessential Curios zine#1.

What do you get? 213 pages of completely human created material for any Gamemaster looking for timeless, system-agnostic adventures.

• Explore the occult museum of a dead millionaire in "Drop-In Location #01: A Regional Museum".

• Witness firsthand the horror of "To See Amongst the Stars" as the doomed crew of the SS Odysseus.

• Investigate a momentous event spanning almost 2000 years, from Roman occupied Britannia in 66AD as the elite Legion X to the modern metropolis of London in 2026 as MI5 agents in "The Megaliths of London."

• Delve into the temple of a would-be god, travel through time to uncover lost secrets, and stop a dark cult from reviving their master in "The Black Bell."

• Explore a distorted timeline to find the Mechanomancer's Codex in "Battle For the Chronoscape"

• and finally go solo in the time-travelling choose-your-own-adventure "Time Knight" where you desperately battle to survive in multiple timelines and will learn a shocking truth.

Six adventures, one zine, dedicated to GMs who need exciting adventures to run on their players.