Magic of Inventorying Kickstarter: What loot will you leave behind?

The zero-prep, GMless, play-based method in SIX STEPS to declutter your loot and banish encumbrance FOREVER!

Magic of Inventorying Kickstarter: What loot will you leave behind?
Art by Bodie Hartley
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It only took 5 years to happen.

On April 7th, Magic of Inventorying (the method previously known as Paris Gondo - The Life-Saving Magic of Inventorying), launches its Kickstarter campaign for its improved edition.

...but you don't even have to wait for the launch to get started.

Download our free print-and-play Quickstart Pack to already create you first LOOTED ITEMS with STEP 3: THE LOOT.

The text "Download the Quickstart" over a rolled up blanket like the one usually carried by adventurers on top of their backpack. There's alos a severed finger.

The Game

Are you an adventurer with a strong desire to declutter your loot? Magic of Inventorying is a punchy storytelling game for 3 to 6 players, designed to be played within a couple hours long single sitting with polyhedral dice (included), no GM, and zero preparation

Mock-up of the Magic of Inventorying box set and its content. The whole is illustrated with colorful artworks by Bodie Hartley feturing cartoonish adventurers.
The brand new Magic of Inventorying box set edition will contain everything needed to paly: dry-erase cards, pens, dice, and sparked-joy tokens (art by Bodieh).

This game SPARKS JOY in everyone. This includes  seasoned dungeon crawlers, and absolute roleplay beginners, as well as board gamers who are after a fun evening.

START YOUR ADVENTURE, where most other DUNGEON CRAWLS END.

You already made your way to the end of the dungeon.

You already defeated the dungeon’s ruler.

It’s time to FIND WONDROUS LOOT...

…before you pack your belongings, start your journey home, and find out what fate awaits your overloaded adventurer.


Game Experience

The game system is based on filling and exchanging dry-erase cards along the SIX STEPS of the GonParis Method.

Dice rolls and drawing tokens provides prompts for players to create wondrous items and narrate the fate of their over-encumbered adventurers.

Visual titled Game Experience. It shows key information about the game: Zero Prep / No GM, Short one-shot games (2-3 hours), High replayability (ages 10 and above). Art by Bodie Hartley.

How does it play?

Magic of Inventorying follows an easy method is six steps.

Step 1 and 2 are respectively dedicated to the creation of the dungeon and the adventurers party.

Step 3 sees the creation of wondrous loot (two Looted Items per player) found in the Dungeon Ruler's lair. The looted items are inspired by the outcome of the previous two steps as well a randomly picked Adventurer Class affiliations and stats: Encumbrance, Usefulness, and Emotion. You can already try "Step 3 - The Loot" thanks to the game's free print-to-play Quickstart Pack (download it here).

Step 4 sees adventuers deciding what to throw away or to keep in theirr Final Inventory. Adventurers can pick from each other’s Starting Inventory Items and Looted Items.

Finally, as part Step 5 and 6 the adventurers face the consequences of their
choices as part of the journey home before concluding with an emotional.

Looted Item card titled "Sonja's Broken Barbarian Piano" The keys of this piano still bear the marks of the fists that ragingly played it as a side gig in red-carpeted hotels lobbies.
The game's free print-to-play Quickstart Pack features the creation in full of a Looted Item: Sonja's Broken Barbarian Piano.

Not convinced yet?

Over its years of development, Magic of Inventorying was featured in many Actual Plays. Here are a couple of our favorites including one in Japanese (a fitting tribute to Marie Kondo who inspired this game).

Logos of The Rolistes and Grumpy Bear