Magic of Inventorying Kickstarter: What loot will you leave behind?
The zero-prep, GMless, play-based method in SIX STEPS to declutter your loot and banish encumbrance FOREVER!
It only took 5 years to happen.
On April 7th, Magic of Inventorying (the method previously known as Paris Gondo - The Life-Saving Magic of Inventorying), launches its Kickstarter campaign for its improved edition.
...but you don't even have to wait for the launch to get started.
Download our free print-and-play Quickstart Pack to already create you first LOOTED ITEMS with STEP 3: THE LOOT.

The Game
Are you an adventurer with a strong desire to declutter your loot? Magic of Inventorying is a punchy storytelling game for 3 to 6 players, designed to be played within a couple hours long single sitting with polyhedral dice (included), no GM, and zero preparation.

This game SPARKS JOY in everyone. This includes seasoned dungeon crawlers, and absolute roleplay beginners, as well as board gamers who are after a fun evening.
START YOUR ADVENTURE, where most other DUNGEON CRAWLS END.
You already made your way to the end of the dungeon.
You already defeated the dungeon’s ruler.
It’s time to FIND WONDROUS LOOT...
…before you pack your belongings, start your journey home, and find out what fate awaits your overloaded adventurer.

Game Experience
The game system is based on filling and exchanging dry-erase cards along the SIX STEPS of the GonParis Method.
Dice rolls and drawing tokens provides prompts for players to create wondrous items and narrate the fate of their over-encumbered adventurers.

How does it play?
Magic of Inventorying follows an easy method is six steps.
Step 1 and 2 are respectively dedicated to the creation of the dungeon and the adventurers party.
Step 3 sees the creation of wondrous loot (two Looted Items per player) found in the Dungeon Ruler's lair. The looted items are inspired by the outcome of the previous two steps as well a randomly picked Adventurer Class affiliations and stats: Encumbrance, Usefulness, and Emotion. You can already try "Step 3 - The Loot" thanks to the game's free print-to-play Quickstart Pack (download it here).
Step 4 sees adventuers deciding what to throw away or to keep in theirr Final Inventory. Adventurers can pick from each other’s Starting Inventory Items and Looted Items.
Finally, as part Step 5 and 6 the adventurers face the consequences of their
choices as part of the journey home before concluding with an emotional.


Not convinced yet?
Over its years of development, Magic of Inventorying was featured in many Actual Plays. Here are a couple of our favorites including one in Japanese (a fitting tribute to Marie Kondo who inspired this game).
