Yggdrasil MGZ Volume 2, Issue 1
An urban crawl for Torchbearer and D&D B/X

Yggdrasil MGZ is a quarterly magazine that features art, essays, fiction, and gaming material for the B/X Editions of D&D and Torchbearer RPG. It marries the sensibilities of a one person 'zine with a deep appreciation for the house gaming magazines of the past. If you have a fondness for the magazines Dragon, Dungeon, Warp Stone, White Dwarf, and White Wolf, Yggdrasil MGZ has something for you.

In Volume 2, Issue 1 of Yggdrasil MGZ you get to enter the Shifting City, an urban crawl that changes every time you enter it. There, the adventurers will find themselves pulled into a simmering conflict between various factions seeking to unseat the Tyrant. Friends become enemies and enemies friends depending on what the party does at every turn.

Designed to work for both Torchbearer's and Basic/Expert D&D's unique proclivities, the adventure provides a series of tools to support both pre planning and ad hoc approaches to play. You will also find advice on how to run adventures and how to easily convert adventures between the two systems.

In this issue of Yggdrasil MGZ you will get a sprawling adventure that includes:
• A sprawling urban crawl that shifts and changes every time you enter the city.
• The Dream Way, a dungeon that embraces the randomness of The Shifting City.
• A novel faction system that is centered on the adventurer's actions.
• A host of monsters for your party to face.
• Guidelines on how to use adventures for both D&D and Torchbearer.

Yggdrasil MGZ, Volume 02 Issue 01
A new year, so a new volume of Yggdrasil MGZ and it is huge! Sixty four pages of adventure for both the Torchbearer RPG and Basic/Expert Dungeons and Dragons!
And this issue is only the first part in a trilogy of adventures deep in the Sanctum of the Serpent Vaults, the last echo of a civilization cursed to desolation.