A Wedding to Die For: a fully improvised murder mystery dinner game for up to 25 players

Full disclosure: I wrote this announcement. I also wrote the game. Make of that what you will.

A Wedding to Die For: a fully improvised murder mystery dinner game for up to 25 players
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A Wedding to Die For is my newest murder mystery dinner game, and I am here, in a community press release section, telling you about it myself because that is apparently what indie game designers do now.

Here's the pitch: a wedding reception. The groom is murdered before morning. Twenty-five suspects are sitting around the dinner table. Nobody has a script.

That last part is the bit worth paying attention to. The killer is predetermined — but how your guests get to that revelation is entirely up to them. There are no lines to read, no scripted scenes, no fixed route to the truth. Players receive detailed character briefings weeks before the event, arrive knowing exactly who they are, and then improvise the entire evening over dinner guided only by their Clue Cards (which contain a secret to keep and a secret to reveal) and a host. The chaos is the point. The guests are the entertainment. If you've ever been in a TTRPG session where the roleplay got so good that nobody wanted to roll dice anymore — it's that, but with a three-course meal and at least one person who committed to their character a little too hard.

The game made its world premiere in March 2026 at Penhill Farm outside Cape Town, with 25 guests visiting from the UK. It seats 16–25 players, runs 1.5–3 hours, and requires nothing more than a printer (but please do use a professional copy shop and print on card) and a group of people willing to point fingers at each other across the table.

A Wedding to Die For is available now as an instant digital download at murdermysteryguide.com. R1,099 / $64 USD. A complimentary review copy for journalists is available on request — and I promise I won't write the review myself. 😉

About The Murder Mystery Guide Lisa Aspeling is a Cape Town-based game designer and host with 15 years of experience writing and running murder mystery dinner experiences. The Print-and-Play range currently includes 11 original titles — all fully improvised, no scripts, no professional cast, just people in a room deciding who among them is capable of murder.