video games
Bitchless in Faerûn
How I fumbled every baddie on the Sword Coast. Twice.
Lin Codega is an award-winning entertainment journalist focusing on science fiction and fantasy media. They specialize in tabletop roleplaying games, pop culture, fandom, and queer intersections.
video games
How I fumbled every baddie on the Sword Coast. Twice.
Lay it on the Table
My Blades in the Dark campaign, like most of my life, only functions because I have a Notion the size of Nebraska.
tabletop
With little to offer fans of the franchise and game design that leaves much to be desired, this game is an irredeemable disappointment.
tabletop
An interview with two members of the Modiphius team about emotional combat, arc-based storytelling, and how to write a fanfiction generator.
tabletop
Darrington Press is one hell of a herald.
tabletop
Screw processing, punch the horrors of being alive directly in the face with a giant mecha fist, that’ll cure your depression for sure.
tabletop
An interview with Zach Cox of SoulMuppet Publishing about vampires, mental health, and how to make characters dying really, really worth it.
culture
This ain’t a victory lap, it’s a cautionary tale.
updates
Updates, our upcoming pledge drive, Gen Con, and a reader survey!
culture
Linda and Rowan LARP as theater critics for a tame night of misadventure and not nearly enough mayhem to make it worth traveling into Times Square.
community
Find Familiar Spirits want to build community through premium, luxury whiskey… now for Critters.
culture
My game nights smell like pork spring rolls and canned vodka mixers, as God intended.
Lay it on the Table
We are practicing a better world.
tabletop
Using paper cut illustrations and pasting in game rules, this MÖRK BORG zine is a true art piece.
culture
Applying game design principles to Hasbro’s investor meetings shows the real agenda.
Public Articles
Tell me if you’ve heard this horoscope joke before.