culture
Fuck immersion: Stop trying to make me smell my game
My game nights smell like pork spring rolls and canned vodka mixers, as God intended.
Lin Codega is an award-winning entertainment journalist focusing on science fiction and fantasy media. They specialize in tabletop roleplaying games, pop culture, fandom, and queer intersections.
culture
My game nights smell like pork spring rolls and canned vodka mixers, as God intended.
Public Articles
We are practicing a better world.
tabletop
Using paper cut illustrations and pasting in game rules, this MÖRK BORG zine is a true art piece.
culture
Applying game design principles to Hasbro’s investor meetings shows the real agenda.
horoscopes
Tell me if you’ve heard this horoscope joke before.
tabletop
An interview with lead designer, Michele Paroli, on this game of tension and world-building, and world-destroying.
tabletop
An interview with Pandion Games about how core-delving scientists collect clues to craft new explanations every game.
tabletop
The god of secrets is breaking out all the baddies for one last nostalgic 5e joyride.
tabletop
Hold on to the games you love because this industry is fucking brutal.
tabletop
An automata-filled, systems-agnostic dungeon crawl, Stirring the Hornet’s Nest at Het Thamsya layers fanaticism, Southeast Asian legend, and Buddhist histories within a claustrophobic setting.
tabletop
For game writer, designer, and artist Whistler, queerness and piracy go hand in bloody hand.
tabletop
“The Roleplaying Game of Egregious and Repulsive Bloodshed” still contains relevant critiques of contemporary game design.
Satire
It’s actually, like, super easy.
Lay it on the Table
Being a goofy little guy is hard work and I’m not emotionally prepared for that kind of vulnerability.
tabletop
An interview with three of the lead creatives who worked on the new Paizo setting books for Lost Omens: Tian Xia.
tabletop
For some buckaroos, TTRPGs peaked at AD&D and that’s a unique, wonderful way I had to know more about.