Folklore Jam returns for 2026
Folklore Jam 2026 is back this October
An analogue game jam on folklore, myths and urban legends
Folklore Jam is an analogue game jam on folklore from one's own culture. Participants are to create analogue games (TTRPGs, LARPs, or board games) incorporating elements from folklore (including myths and urban legends) of their own culture or a place they belong.
Folklore Jam 2026 will run from 1st to 31st of October. You can make a spooky game in time for Halloween, a cosy game about the local cryptids having a tea party, or anything in between!
This year's Folklore Jam is hosted by W.H. Arthur, Jessica Marcrum, Lari Assmuth and Lucky Newt Games, with Carol Wu providing the banner illustration.
Over the years, Folklore Jam has a combined total of over 250 entries.
Notable entries from previous Folklore Jams
- Apotheosis by Gordie Murphy (Updated version here)
- Brinkwood: The Blood of Tyrants by Erik Bernhardt (Updated version here)
- If I Were a Lich, Man by Lucian Kahn (Updated version here)
- Mud Ghost Estate by W.H. Arthur
- Stories of Love in Manila by Rae Nedjadi
- Ma'amser, Saan Po Kayo? by Pam Punzalan
- Nine Pins by Meguey Baker
- The Rake by Jay Dragon
- The Fickle Loom by Jack Harrison
- augur by Caro Asercion
- Tricksters by Kurt Potts
- Panchatantra by Thomas M
- Robber's Kin by Lari Assmuth
- Chupacabra by Lampbane
- Long Meg & Her Daughters by beccamay
- Warning: Waylayer Weeds by Ipomoea
- Quests of Clay by Lucky Newt Game
- Diaspora by TheDyslexticGeek
- The Legend of Threadwyke by StorySeamstress
- Welcome to: The Giant's Causeway by TTRPGkids
- Sorrow Mother Ritual by Jellyfishlines