culture
Jason Carl announces his departure from Paradox Interactive after an eventful decade
This is in the midst of one of Paradox’s most tumultuous periods, and World of Darkness’ active revival.
Everything that extends beyond the gaming table and into the wider world.
culture
This is in the midst of one of Paradox’s most tumultuous periods, and World of Darkness’ active revival.
culture
What if some games are too risky to not play?
culture
Two Dragons meet on the banks of the Thames.
culture
But you can lock in the old price right now with a holiday discount!
culture
Bringing dice to a brush fight.
culture
Much to month about.
culture
Games as rehearsal for the streets.
culture
How RPGs become scapegoats for murders across the world.
culture
Workers secure a 4-day work week, minimum salary floor, and protection against AI.
miniatures
The good, the bad, and the transphobic.
culture
Alanna Yeo talks nazo, design cultures, and her unique ARG-style experience at Nazogaku.
culture
Exploring Disco Elysium and the power of art in a former concentration camp.
culture
When is a goal not a goal?
culture
Gates of Krystalia’s creators insult commenters, struggle to explain provenance of LLM training material.
culture
Directives from an ivory dice tower.
culture
An excerpt from Designers & Dragons: Origins