Sunny Days and Rain, an ESPionage adventure is Kickstarting now!
Uncover the Secrets of Paradise Round in Sunny Days and Rain – A Mind-Bending New Fate Adventure from Cyclops Road.
Prepare for an existential dive into the psychological deep end. Blending early-1980s analog aesthetics, surreal psychological horror, and high-stakes espionage, this adventure challenges players to escape an astral prison where reality is broken, trust is a liability, and memories are weaponized.
The agents of Rainbow intelligence Services wake up isolated in a strange, non-Euclidean cul-de-sac called Paradise Round. The interior of their bungalows defies geometry, unbranded food sits in the kitchens, and a radio plays unrecognizable smooth jazz on a continuous loop. Outside, a perpetual circle of road leads nowhere, and the surrounding woods pour down a torrential, impassable wall of rain.
A pamphlet on their nightstands promises “sunny days,” but the reality is far more sinister: Paradise Round is an astral prison built for dangerous agents. The Rainbow agents were sentenced here for a reason. If they want to escape, they’d better figure out what it was.
Featuring:
- Hidden Agendas & Complications: Every player has something to hide. From a double agent secretly allied with a rogue faction, to a panicked operative hiding a past crime, to investigators consuming literal pill capsules scattered through the map to digest their forgotten mission briefings.
- Surreal Sandbox Investigation: To escape, players must navigate a community populated by fellow prisoners currently embroiled in a forbidden, bizarre election between two lifeless marionettes known as the Professor and the General.
- The 8-Track Artifacts: Players will hunt for hidden, impossible 8-track cassettes (baked into bread, or grown into trees) that hold reality-warping properties and recordings of conversations the players literally just had.
- Ready-to-Play NPC & Pre-Gens: Features fully statted Fate Condensed characters, including the seven agents of Rainbow, Frank Dixon, an agent of the Entropy Collective who’s entire past is a complete fiction, and Noah Twain, the friendly, faceless entity who serves as the local handyman and watchman.
See the interior here: