culture
Jason Carl announces his departure from Paradox Interactive after an eventful decade
This is in the midst of one of Paradox’s most tumultuous periods, and World of Darkness’ active revival.
A writer, editor and journalist from Singapore, Khee Hoon has written about video games, entertainment and culture for places like The Verge, Polygon, Vice, Dicebreaker and Edge.
culture
This is in the midst of one of Paradox’s most tumultuous periods, and World of Darkness’ active revival.
tabletop
Many cite the steep revenue cut without fulfillment support as a key issue.
tabletop
Expect sludgy, punishing fights.
culture
Workers secure a 4-day work week, minimum salary floor, and protection against AI.
miniatures
The good, the bad, and the transphobic.
tabletop
Seems like Mass Effect in cRPG format.
tabletop
You will be drawn to this game.
tabletop
A step towards consolidating digital and physical tabletop RPG sales.
culture
On capturing its cultural intricacies for a western audience.
tabletop
Turning a punk satire RPG into a transmedia project.
culture
The workers were joined on day one by elected officials and various union leaders.
culture
Sudden end to 7-year tenure follows the trade org’s big plans.
tabletop
How this affects the changing face and capabilities of GAMA.
culture
Demands include enshrining the four-day, 32-hour work week in their contract.
tabletop
Bringing the community together through puzzle hunting.
culture
The indie platform’s payout delays are a symptom of a bigger issue.