features
In The Pines is funny, scary, and a little bit fucked up
But maybe the real gender-horror is what happens outside the game.
features
But maybe the real gender-horror is what happens outside the game.
features
As Masks turns 10, a candid conversation about the publisher’s artistic choices and compromises.
features
Aaron Trammell’s new book explores why some things shouldn’t be simplified.
news
The longstanding tabletop news site and forum is periodically shutting down access to prevent overloads and potentially deter data-hungry scrapers.
news
UWOTC’s founding members claim anti-union sentiment within the RPG publisher never went away.
features
The new critical outlet champions long form arguments on why games and gameplay are art.
art of RPGs
The Italian artist talks about her process and why maps should “invite the viewer inside the setting.”
features
The book perfectly captures Astarion’s voice, and refuses to talk down to the audience through trauma, pain, and the small light of hope.
new games
Embrace your inner David Lynch.
features
Wordplay, down under.
news
Trading market majority for sustainability.
Rascal Radio
Life after death of the author.
new games
Chris McDowall’s follow-up to Mythic Bastionland charts a startling, unique course.
tabletop
“The loss from 2025 has happened, and no matter what happens, that can't be fixed.”
interview
"If we can be a third pillar in the RPG space rather than another monolith, that just feels really healthy."
interview
Cam Banks still has a lot of work he wants to do.